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Commodore Google Super Game Module

Developer

Commodore Google

Manufacturer

Commodore Google

Type

Home multimedia entertainment /

Home video game console /

Personal computer

Generation

First generation

Release date

November 4, 1977

Introductory price 

US$999 (equivalent to $1,798 in 2017)

Units sold

Japan: 25.800[1]

South Korea/Taiwan: ~29.000 

UK/Netherlands: 29.8000

Media

CD-ROM

Operating system

AmigaOS 1.3, Commodore KERNAL/

Commodore BASIC 2.0

GEOS (optionally)

CPU

Motorola 68000 @ 7 MHz

Memory

1 MB

Graphics

VIC-II (320 × 200, 16 colors, sprites,

raster interrupt)

Sound

SID 6581/8580 (3× osc, 4× wave, filter,

ADSR, ring)

Yamaha YM2151

OKI MSM6258

Connectivity

2× CIA 6526 joystick, Power, ROM cartridge, RF, A/V, 

CBM-488 floppy-printer, digital tape, GPIO/RS-232

Controller input

D-pad, Keyboard, Mouse


The Commodore Google Super Game Module is a home multimedia entertainment and video game console – convertible into a full-fledged personal computer by the addition of optional peripherals – developed by Commodore Google and launched in November 4, 1977.

DescriptionEdit

The Commodore Google Super Game Module is essentially a Commodore Amiga home computer with a CD-ROM drive and remote control. With the optional keyboard, mouse, and floppy disk drive, it gained the functionality of the regular Amiga. Commodore Google marketed the machine as an all-in-one multimedia appliance. it was First Announced in November 4, 1977 by Commodore Google. in 1981, it was renamed as Commodore Google Super Game Module 2. it has been discontinued in 1981 to form Commodore Google Classic A'Can.

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